

The body is shaped with a continuous flow to decrease the coefficient of drag. Five exhaust pipes deliver a large amount of exhaust gases out of the car in a blown diffuser configuration. Together, the two systems make the car all-wheel-drive.Īll three models are equipped with a 100-litre fuel tank and carbon matrix disc brakes. The engine delivers power to the rear wheels via a 7-speed paddle-shifted dual-clutch transmission, and the pneumatic hybrid system delivers power to the front wheels using a direct drive mechanism. As with the engine, the pneumatic power output differs between the three models. There is a regenerative pneumatic hybrid system with a high storage capacity that stores compressed air in composite tanks, and when used, the compressed air becomes a drive force. This output varies between the three models in the Tomahawk series. The Tomahawk is powered by a 6980 cc naturally aspirated 144-degree DOHC V10 engine, capable of producing up to 2,164 horsepower (1,614 kW 2,194 PS). The Tomahawk S was featured in June 2016 as a scale model in Polyphony Digital's Gran Turismo Sport unveiling event in the Copper Box Arena along with nine other full-size and scaled replicas of Vision GT vehicles. Additionally, it was purported that were the car ever developed in real life, a G-suit would be necessary to withstand acceleration forces (unless using the comparatively lower-powered S variant). The three variants were created because the game designers felt that even in the game the car was too overpowered and difficult to control, leading the team to create the two weaker, more accessible variants. Three models of the vehicle were created: the Tomahawk S, the Tomahawk GTS-R, and the Tomahawk X (the original version). The car's design was so exaggerated compared to current automobiles that even the Gran Turismo 6 physics engine needed to be reworked to allow the car to function in the in-game world. The vehicle was designed more as a conceptual "preview of what supercars could look like in 20 years", with the vehicle's makeup deemed impossible with 2015 technology (but it was estimated that technology could advance to the point of plausibility closer to the year 2035). A small-scale physical model of the vehicle's "S" model was created. A concept car developed by Stellantis, the vehicle was created digitally for the video game Gran Turismo 6. The SRT Tomahawk was teased in late May 2015, and fully revealed a week later in June 2015.

In Gran Turismo Sport, all of the Tomahawks are sold under the Dodge name to acknowledge the fact that SRT was absorbed back into Stellantis North America's Dodge brand. While the car's advanced design makes it impossible to functionally create with 2015 technology, the company has discussed creating it a few decades in the future, when technology has caught up with the car's design. The vehicle was released as downloadable content for Gran Turismo 6 in 2015. It was developed as part of the Vision Gran Turismo project, where real-life automakers partner with video game developer Polyphony Digital to create car models for their Gran Turismo driving simulation series. The SRT Tomahawk Vision Gran Turismo is a fictional concept car created by Street & Racing Technology, a sub-division of Stellantis North America (formerly Fiat Chrysler Automobiles). 7.0 L naturally-aspirated 144-degree DOHC V10Įlectronically controlled limited-slip differential (rear)
